Factsheet

Developer:
Tochas Studios
Based in Mexico City, Mexico

Founding date:
October 17 2011

Website:
tochasstudios.com

Press / Business contact:
contact@tochasstudios.com

Social:
twitter.com/TochasStudios
facebook.com/tochasstudios

Releases:
Sodacity

Phone:
Via email

Description

In October 2011 in Mexico City, after a couple of rather vague and unsuccessful experiences on the development of video games; we decided to start "Tochas Studios" with the mission to generate video games that provide an inspiring, exciting, full of learning, sincere experience and become able to arouse all kinds of questions. Our vision is to consolidate as one of the most important independent game studios in Latin America and serve as a platform for growth in the gaming industry, especially in Mexico City.

History

Sodacity Madness

In late 2011 we strated the development of Sodacity Madness, an arcade style beat/shoot-e'm up, it was released on iOS in april 2012.

Sodacity

After learning the ins and out of self publishing in the mobile space, we decided to expand the Sodacity Madness theme further, we started development of Sodacity on november 2012. Sodacity scope is bigger than the arcade style of its predecessor, with a variety of enemies, weapons, levels and bosses.

Projects


Videos

Sodacity - Trailer YouTube


Images

There are far more images available for Tochas Studios, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


download logo files as .zip (2MB)
logo
logo

Awards & Recognition


    Our Soundtrack is composed in house
    The music of Tochas Studios games is composed and produced in house. Check it out! http://rodrigoflores.bandcamp.com/.



    presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks